Grand Theft Auto III Launch Campaign
Rockstar Games / 2001
The goal was to build excitement around a mature-themed open-world title by showcasing open-world gameplay and the intricately designed, living, breathing city of Liberty City and crafting a launch narrative that balanced controversy with cultural relevance.
Challenges
Public concern over the game’s violent, adult content
Limited precedent for open-world 3D storytelling
High stakes launch in a crowded release window
Approach
Captured cinematic in-game screenshots that showed off scale, tone, and interactivity
Shaped PR messaging to frame the title as a narrative and technical breakthrough
Created visual assets and gameplay clips for retail, press, and digital channels
Collaborated closely with developers, artists, and producers to stay aligned on tone and story
Emphasized Claude’s story arc without relying on dialogue, focusing on visual storytelling
Illustration by Stephen Bliss
Outcomes
#1 best-selling game of 2001
Tens of millions of units sold
Sparked a global conversation around video game storytelling
Set a new industry standard for open-world design and mature narrative
Cemented Rockstar Games as a major creative force in gaming