Grand Theft Auto III Launch Campaign
Rockstar Games / 2001
To build excitement around a mature-themed open-world title, our goal was to showcase open-world gameplay and the intricately designed, living, breathing city of Liberty City alongside story elements to support the game’s launch in a way that blurred the line between cinema and video games.
Challenges
Limited precedent for open-world 3D storytelling
High stakes launch in a crowded release window
Overcoming public perception of mature themed, open world content
Approach
Captured cinematic in-game screenshots that showed off scale, tone, and interactivity
Shaped PR messaging to frame the title as a narrative and technical breakthrough
Created visual assets and gameplay clips for retail, press, and digital channels
Collaborated closely with developers, artists, and producers to stay aligned on tone and story
Emphasized Claude’s story arc without relying on dialogue, focusing on visual storytelling
Illustration by Stephen Bliss
Outcomes
#1 best-selling game of 2001
Tens of millions of units sold
Sparked a global conversation around video game storytelling
Set a new industry standard for open-world design and mature narrative
Elevated Rockstar Games as a global leader and creative force in gaming